[LodLights]
RenderLodLights = 1

MaxNumberOfLodLights = 25000

CoronaRadiusMultiplier = 0.75

SlightlyIncreaseRadiusWithDistance = 1

CoronaFarClip = auto

CustomCoronaTexturePath = .\\corona.png



[StaticShadows]
RenderStaticShadowsForLODs = 0 
//may reduce performance
StaticShadowsIntensity = 2.0

StaticShadowsDrawDistance = 200.0



[SearchLights]
RenderSearchlightEffects = 1

RenderOnlyDuringFoggyWeather = 1

SearchlightEffectVisibilityFactor = 0.4
SmoothEffect = 1



[DrawDistanceChanger]
Enable = 0

MinDrawDistanceOnTheGround = 3800.0

Factor1 = 8.0

Factor2 = 3.0

StaticSunSize = 50.0



[AdaptiveDrawDistance]
Enable = 0
 // Works only with DrawDistanceChanger enabled
MinFPSValue = 30
 // Plugin will decrease draw distance (far clip) if FPS value is less than this
MaxFPSValue = 55 
// Plugin will increase draw distance (far clip) if FPS value is greater than this
MaxPossibleDrawDistance = 5000.0
 // Plugin will stop increasing draw distance if it reaches this value

[IDETweaker]
TimedObjectsDrawDistance = 0.0  
// All values below 10.0 will be used as a multiplier, otherwise as a draw distance.
NeonsDrawDistance = 2000.0

LODObjectsDrawDistance = 1300.0
GenericObjectsDrawDistance = 300.0
AllNormalObjectsDrawDistance = 0.0

VegetationDrawDistance = 1800.0

LoadAllBinaryIPLs = 1

PreloadLODs = 1


[Misc]
FestiveLights = 0